Ultimate Epic Battle Simulator SteamGate 구독으로 플레이
Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in UEBS.
SteamGate로 Ultimate Epic Battle Simulator 플레이하기
- 1SteamGate 구독 요금제를 선택하세요.
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- Ultimate Epic Battle Simulator은(는) SteamGate 구독에 포함됩니다. 한 번 결제로 Steam 게임 2,182개 전체 카탈로그를 이용할 수 있습니다. 카탈로그 1개월 구독은 7 USDT입니다. 다른 요금제와 최종 결제 금액은 구독 페이지에서 확인하세요.
게임 모드
싱글플레이어
사용자 태그
시뮬레이션샌드박스전쟁전략액션유머중세폭력싱글 플레이어고어인디판타지
장르
액션어드벤처인디시뮬레이션전략
게임 리뷰
Steam 리뷰
전체 기간77%
긍정적
대체로 긍정적
리뷰 12,246개
아직 이 게임에 대한 구독자 리뷰가 없습니다.
게임 정보
The Game:
Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want! On top of that, you can play as any one of the units in the game, getting up close and personal to help change the tides of a massive battle, while rallying teammates and giving them orders!
The Technology:
Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. Each individual decides his own path and navigates complex environments. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.
Yes I worked hard to bring this game to life, may you all inflict carnage upon it!
시스템 요구 사항
최소
최소:
- 운영 체제 *: Windows Vista Or Later
- 프로세서: Intel Core i5 4590, AMD FX 8320 or greater
- 메모리: 8 GB RAM
- 그래픽: (DirectX 11) AMD Radeon HD 5770 1024MB | NVIDIA GTS 450 1024MB | Intel HD4000 @720P.
- DirectX: 버전 11
- 저장 공간: 5 GB 사용 가능 공간
- 사운드카드: N/A







